Will be Subscription based, BUT expected to be cheaper than the current MMOs. Players can set up their own in attempts at selling to other players. It started as one of the most successful Kickstarter games ever and is still raising funds through its site, with total budget currently close to 7 million. Potential of Guild and Player Housing anywhere in the game world. Crafting can play a LARGE part of the RvR experience if that is a role you want to play in it. Extended version of the Holy-Trinity system (Healer, Tank, DPS) with a few additions such as Hybrid and Crafter. The sensation of it actually feeling like a reward. If its good- it will take plenty of time and effort. Limited PvE, to the point of it being considered siege only. There are some key things that will either attract or deter players: For those looking for a PvP driven game with the holy-trinity class system we all love and enjoy, CU (Camelot Unchained) is looking like a place to be. Now, this game seems more along the lines of a 2015 launch which is quite far away. Camelot unchained launch date update#The rest of videos posted here will be either from their website or as an update to what is going on. The following video talks about the game engine involved, which will be developed in house by someone (and others) very experienced with this sort of thing. Given the fact that we are still two years out, saying a launch date is set in stone would be both. That’s the auspicious day that Camelot Unchained’s beta one will finally launch after three years of delay, City State Entertainment has now announced. Camelot Unchained has a December 2015 release date and 'we are on schedule', insisted Jacobs. You can ask Mark any question you have regarding CU and he will answer it!! GET ON THIS. Febru3:00 PM 115 You can go ahead and order extra sparklers because you’re going to need ’em this July 4th. (Source) I have noticed that the only thread pertaining to this was not updated and was merely just a "Hey look at this." Since Camelot Unchained has recently been backed by Obsidian Entertainment and the KickStarter page will hit the funding amount, it is seeming more and more likely that we'll see a beta in 2014. Take another 5 years, because you won't get a second chance.Just 4 days ago, City State Entertainment put up their KickStarter page for Camelot Unchained. Once again, we would all really like a POLISHED, FINISHED, and FUN game at launch. That doesn't sound fun or even productively testable anyway. When I think about an old school beta 1, I think of a nearly unplayable game. There are currently around 40 bugs, and those bugs are making the "old school Beta 1" unreleasable/unplayable. Will a missed deadline do anything except bum is out that we don't have a game to play on July 4th? Nah. Do we want to play the game in a beta state? Yes. The people buying Camelot Unchained are the people like me. Mark released info to the public about their refund rates, which after five years are under 4% of total pledges. Having to explain why you missed that deadline, though nice to get in the news cycle, doesn't help. Does it REALLY hurt the game to miss this deadline? No, it doesn't. Obviously the worst outcome is not meeting the deadline. Whether it's because they felt a deadline was as good as any reason to light a fire under their development process, or because it certainly hypes people up, it's all still a little bit silly. They basically acknowledged as much when they set their public deadline. Why set a deadline for the first beta test to begin?Įveryone knows it's a sketchy idea.
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